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Hidden gas chambers discovered in WWII Nazi camp

Archaeologists have uncovered Nazi gas chambers at the Sobibor extermination camp in Poland, which the Germans tried to hide after a prisoner revolt in 1943.

During the war, the camp was dismantled, covered with earth and planted over with pine trees to conceal its location.

Archeologists dig inside the perimeter of a Nazi death camp in Sobibor. Credit: Reuters

More than 250,000 Jews were murdered at the camp during the year and half it operated.

A medallion in the shape of the Star of David was discovered at the site. Credit: Reuters

The Germans closed the camp after a prisoner revolt in October 1943, when several hundred inmates tried to escape, killing several German officers and guards.

Many of the prisoners fled the camp, but nearly all were killed by guards or died in water ditches and mine fields surrounding the camp.

A rusty road sign is seen outside the perimeter of a Nazi death camp in Sobibor. Credit: Reuters


WWII explosives found on British beaches after storms

Devon and Cornwall Police warned the recent storms have caused a number of wartime explosives to wash up on British beaches.

Officers advised members of the public not to approach any "suspicious device" and to call 999 immediately.


70 years since Dambusters raid marked with a flypast

A RAF flypast has taken place in Derbyshire today to mark the 70th anniversary of the Dambusters operation in Germany.

A Lancaster bomber was flown over the Derwent reservoir, where the 617 Squadron tested the "bouncing bomb" used in their mission.

It was accompanied by two Tornado GR4s used by the current squadron.

App enables would-be pilots to take Dambusters role

A phone app enables would-be pilots to play a video game simulation of the 1943 Dambuster raid on three German dams.

Former pilot Bruce Steel developed the iPhone and iPad app, using his experience of CGI visual effects, to create a 3D simulation of the famous WWII mission.

A screenshot of The Dambusters app Credit: Hyperspace Limited

Steel told the Telegraph: "The first version of the game was so accurate that nobody could play it.

"The challenges faced by these men were so great that I had to simplify the gameplay so that people could actually play it."

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