The beautiful M.A.D. agent Labella is disrupting the peaceful country of Pianostan. Inspector Gadget stops her before she causes a revolution.
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Thur 1st Jan 12am - The beautiful M.A.D. agent Labella is disrupting the peaceful country of Pianostan. Inspector Gadget stops her before she causes a revolution.
Inspector Gadget goes on an undercover assignment on a luxury liner.
Inspector Gadget protects Fang the Wonderdog from M.A.D. who want to kidnap Fang.
Inspector Gadget protects the Poot-Ta-Foot's treasure from the evil clutches of M.A.D.
Ghosts are in the homes of the most distinguished families and a MAD plot is suspected.
Inspector Gadget's mission is to foil Dr. Claw from stealing the Star of Istanbul.
Inspector Gadget foils a M.A.D. plot to kidnap the Shah of Freeland for ransom.
The beautiful M.A.D. agent Labella is disrupting the peaceful country of Pianostan.
Dr. Claw goes to ask the help of a very old Sicilian don, the Great, Great Godfather.
Dr. Claw schemes with Null and Void to intercept Metro City's bank transactions.
Dr Claw sends the Grappler to Inspector Gadget's house disguised as a cleaner.
Inspector Gadget foils Dr. Claw's plans to destroy him while on a vacation at a spa.
Inspector Gadget suspects that M.A.D. agents are setting up a crime base in the jungle.
When Quimby learns Thelma is being sent back to ancient Rome, he sends Gadget to stop her.
M.A.D. is supposed to be the cause of the disappearing ships in the Bermuda Triangle.
Dr. Claw uses a dream beam to give the citizens of Metro City nightmares.
Inspector Gadget foils the evil plans of Dr. Claw to steal a valuable pearl necklace.
Dr. Focus of M.A.D. invents a machine which creates the wind of 3 billion sneezes.
Dr. Claw schemes with two magicians to steal gold bars from the bank vault.
Inspector Gadget and Capeman have been testing out their new invention, the Gadzooka.
Dr. Claw plots with Dr. Shieskopf to eliminate Gadget with his latest invention.
Inspector Gadget destroys M.A.D.'s plans for a western base in Wild West Tourist Town.
Dr. Claw is causing dairy cows to stop giving milk.
Using a time machine, Dr. Claw plots to go back in time to destroy Gadget's ancestors.
The world's most powerful microchip, the Pup-1, has been stolen.
Inspector Gadget stops M.A.D. agents from stealing gold from the ancient City of Gold.
Inspector Gadget’s mission is to safeguard the gold in the Swiss gold reserve.
Dr. Claw, with the help of twin MAD scientists Null and Void, steals a space station.
Dr. Claw has located Gadget's ancestors and sends Thelma back in time to dispose of them.
Inspector Gadget must locate the Seal of Romania or Dr. Claw will become their King.
Inspector Gadget travels to Malaysia to find the famous explorers that have been captured.
A famous rock star, Rick Rocker, is injured while being guarded by Inspector Gadget.
Inspector Gadget gives up his vacation when M.A.D. agents are threatening island resorts.
Dr. Claw steals the big red ruby of India to use in his super-laser to destroy satellites.
Millionaires in Paris are being robbed of their jewels and money.
Inspector Gadget and Penny locate and destroy Dr. Claw's invention that destroys wood.
Dr. Claw has Null and Void invent bombs to explode on the moon and create the MAD logo.
Pets are disappearing across the city and it's Inspector Gadget’s job to investigate.
Two tribes in the Balkan Mountains are waging battle, endangering the entire area.
Inspector Gadget and Penny prevent Daedalus and Dr. Claw from stealing a secret formula.
Inspector Gadget ends up at the M.A.D. Academy instead of the Police Academy.