1. The Beginning
SSubtitles
Three agents of Nemesis are granted miraculous powers by a mysterious stranger.
Fantasy espionage series. Richard and Sharron seem to be safe after their latest assignment protecting a foreign leader, but they are soon proven wrong.
13. Twelve Hours - Fantasy espionage series. Richard and Sharron seem to be safe after their latest assignment protecting a foreign leader, but they are soon proven wrong.
More infoThree agents of Nemesis are granted miraculous powers by a mysterious stranger.
Nemesis makes enquiries into the international money market.
A French businessman is stabbed to death in a Montego Bay hotel.
Sharron is recruited for an organisation's shady research.
Three men find themselves in an atomic test area with a bomb.
Nemesis sends its superagents to investigate nuclear testing.
The Champions investigate the murder of three students.
Scotland Yard is baffled by the distribution of tainted drugs.
The team must protect a deposed Latin American dictator.
The Champions are enlisted when a plane destroys a US aircraft.
Three agents disappear while investigating a tropical island.
Richard infiltrates a mysterious agency to probe assassinations.
Richard and Sharron face danger on a protection assignment.
The Champions have to race against time to save London.
Intruders break into the offices of Nemesis.
A Nemesis scientist apparently dies of fear in a Haitian hotel.
The team work on the mysterious deaths of three Interpol agents.
Craig Stirling is caught up in an endless nightmare... or is he?
The team attempt to block an escape route for criminals.
The crew of a nuclear submarine are found dead.
The Champions probe a Pentagon officer's death in Wales.
The Champions are enlisted to help a world-famous doctor.
Strange things happen to Sharron when she goes on holiday.
The Champions help a group of brilliant scientists.
Craig becomes a criminal after a break-in to retrieve microfilm.
British Intelligence calls on Nemesis to test their security.
The Champions face the task of finding a World War II bomb.
The Nemesis agents investigate cases of murder and gun-running.
Nemesis agents find themselves programmed to kill their own.